Magic Crisis, Gry, Heroes 3 - maps, Maps, Maps

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HEROES III MAP SUBMISSIONREQUIRES EXPANSION PACKMap Name: The Magic Crisis (Magic Crisis.h3m)Map Maker: Kevin PeuhkurinenE-Mail Address: kevinp@sympatico.caCreated: May 2nd 2000Map Type: Multiplayer Co-op 6H 2CTeams: 6 Teams of 2, 2 teams of 1Language: EnglishDescription: Mordred the Magic-User has declared himself the Magus and demandedthat all others bow down before him. As nobody has, he has withdrawnhis Mages and secluded himself on his Island, where it is rumouredthat he works on a spell that will destroy the world!Special Win: Capture TownNormal Win: NoSpecial Loss: Time Expires (12 Months)Narrative: Mordred the Magic-User, possessed of a sudden case of megalomania,has demanded that all other heroes surrender to him, threatening direconsequences if they refuse. They laughed and laughed. So hewithdrew all of his Mages from the surrounding cities, cutting offaccess to all but the most basic spells from his enemies. Then, helocked himself away on his icy island, where it is rumoured that he isdeep in research working on a spell that will destroy all those whodisobey him!Play-Testers: Sid Wood (same email address)We play-tested as all three teams, so things seem pretty solid now.SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!Certain artifacts are imperative to winning the game. Be careful what you sellat the Artifact Merchants!If you cannot find a particular artifact, it could be already owned by an ememyhero. Time to get out the Shackles of War! [ Pobierz całość w formacie PDF ]

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